Nintendo recruits the gatekeeper and scene designer for the sequel of "The Legend of Zelda in the Wilderness"
任天堂今日在官网发布了全新的招聘启事，招聘岗位为《塞尔达传说 旷野之息》续作的关卡设计师、场景设计师以及 2D 动作游戏的关卡设计师。根据招聘信息，关卡设计师的职务是负责游戏事件、迷宫、场景的策划，制定并调整其具体规格，到最后实装的一系列事务，以及敌人的设计策划，制定并调整其具体规格，到最后实装的一系列事务。而场景设计师的职务是负责剧本、模型、事件过场的文本策划和制作，以及相关的执行管理事务。这则招聘启事或许说明，《塞尔达传说 旷野之息》续作的开发还处于前期阶段，我们还需要再耐心等待一段时间。更好奇那款 2D 动作游戏会是什么作品，难道是新的《超级马力欧》吗？来源：nintendo
Nintendo today released a new recruitment announcement on its official website for the post of gatekeeper, scene designer and gatekeeper of 2D action games for the sequel of "The Legend of Zelda's Wilderness Break". According to the recruitment information, the duty of the gate designer is to be responsible for the planning of game events, mazes and scenes, to formulate and adjust their specific specifications, to the final implementation of a series of affairs, as well as the enemy's design planning, to formulate and adjust their specific specifications, to the final implementation of a series of affairs. The role of scene designer is responsible for script, model, event text planning and production, as well as related execution and management affairs. This recruitment announcement may indicate that the development of the sequel to the Legend of Zelda Wilderness is still in its early stages, and we need to wait patiently for a while. More curious about what the 2D action game will be, is it the new Super Mario? Source: Nintendo
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