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广州互联网法院发出首份“云游戏”诉讼禁令

Guangzhou Internet court issued the first "cloud game" litigation ban

2020-04-20 00:00:00来源: 人民网

  通过云计算技术完成游戏运行及画面渲染,打破大型游戏与轻量级游戏之间的运行配置界限;借助流媒体传输技术打通用户终端与云端的串流,方便用户跨终端操作……云游戏的迅速发展给游戏行业带来全新变化,然而,其背后的知识产权保护问题不容忽视。   4月16日,广州互联网法院针对深圳市腾讯计算机系统有限公司(下称腾讯公司)起诉某云平台著作权侵权及不正当竞争纠纷案中所提出的诉讼行为保全申请作出裁定,某云公司应立即在“某惠云电脑”删除《英雄联盟》游戏的全部,立即停止借助《英雄联盟》游戏宣传、推广、介绍 “某惠云电脑”。   据介绍,该禁令是国内首例“云游戏”案禁令。   起诉平台侵权   公开资料显示,《英雄联盟》是由利奥公司开发的一款MOBA类游戏(多人在线竞技游戏),腾讯公司享有该游戏在中国大陆地区的独家代理权;“

Through cloud computing technology to complete game operation and screen rendering, break the operation and configuration boundary between large-scale games and lightweight games; with the help of streaming media transmission technology to get through the stream between the user terminal and the cloud, facilitate the user's Cross terminal operation The rapid development of cloud Games has brought new changes to the game industry. However, the protection of intellectual property rights behind it cannot be ignored. On April 16, Guangzhou Internet court ruled on the application for preservation of litigation actions filed by Shenzhen Tencent computer system Co., Ltd. (hereinafter referred to as Tencent company) in the case of copyright infringement and unfair competition of a cloud platform. A cloud company should immediately delete all the games of "hero alliance" in "a Huiyun computer" and immediately stop using "hero alliance" Game publicity, promotion and introduction of "a Huiyun computer". According to reports, the ban is the first "cloud game" case in China. According to the public information on infringement of prosecution platform, hero League is a MoBa game (multi player online competitive game) developed by Leo. Tencent enjoys the exclusive agency right of the game in mainland China“

标签: 游戏