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《怪物猎人 崛起》公开更多细节:村、集会任务分离

The rise of monster hunter reveals more details: separation of village and assembly tasks

2020-10-07 00:38:47来源: 游戏时光

  IGN 发布了在任天堂直面会上对《怪物猎人 崛起》制作人辻本良三和监督一瀬泰範的采访,内含多项关于游戏细节方面的内容,如可以跳过动画、不含内置语音聊天系统等。  -辻本良三表示团队为新作取名《怪物猎人 崛起》是为了让玩家更容易理解这是个什么游戏。  -辻本良三还表示新作的名字使用添加副标题的形式比单纯使用数字标记更加有意义,未来也将使用新方法命名游戏。  -游戏内的任务系统将回归为集会任务面向多人游戏和村庄任务面向单人游戏的方式。  -单人游戏不会影响到多人游戏的进度,反之亦然。  -过场动画不会再像《怪物猎人 世界》那样影响玩家参加他人的多人游戏了。  -可以跳过单人游戏和多人游戏的过场动画。  -可以重播过场动画。  -他们从《怪物猎人X》的时候就想做一款行动更加自由的《怪物猎人》游戏了。  -希望玩家

Ign released an interview at Nintendo's face-to-face meeting with Nintendo's "rise of the monster hunter" producer yoshizo Sakamoto and his supervisor Yi taifan. The interview included a number of details about the game, such as skipping animation and not including built-in voice chat system. - yoshizo Fujimoto said the team named the new work Monster Hunter rise to make it easier for players to understand what the game is. - yoshizo Fujimoto also said that the name of the new work is more meaningful in the form of adding subtitles than merely using numerical markers, and that a new method will be used to name the game in the future. - the mission system in the game will return to the way that assembly tasks are oriented to multiplayer games and village tasks are oriented to single player games. - single player games do not affect the progress of multiplayer games and vice versa. - cut in animation will no longer affect players' participation in other multiplayer games like Monster Hunter world. - you can skip the cut animations of single player and multiplayer games. - you can replay the animation. - they wanted to make a freer Monster Hunter game from the time of monster hunter X. - hope players

标签: 怪物猎人