二觉之后,决战者伤害感觉提升了好多,当然问题也来了,加点应该怎么分配呢。其实大体框架的话,大家玩了好些天了应该感觉都差不多,有些技能点满应该是没有什么争议的,比如雷霆,超高百分比,或者是二觉,那么帅...
After two sleep, enhance the feeling of battle were hurt a lot, of course, the problem came, how distribution should add it. In fact, the general framework, then played better days should feel the same, at least some skill points should be no controversy, such as thunder, high percentage or two sleep, so handsome ...