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暴雪:没想到《魔兽世界》怀旧服会大受欢迎

Blizzard: I didn't expect world of Warcraft nostalgic clothes would be very popular

2021-02-20 10:30:31来源: 游戏时光

在今天的暴雪嘉年华上,暴雪正式公开了《魔兽世界》新的怀旧服「燃烧的远征」。不过根据暴雪执行制作人约翰 · 海特(John Hight)的说法,暴雪没想到怀旧服能大受欢迎。海特在接受 GameSpot 采访时说:这当然让我们感到惊讶。推出怀旧服的时候,我们并不确定它能否成为一款重要作品。我们当时的想法是,『我们的核心粉丝真的会喜欢它的,所以我们来给他们做一个吧』。然后,怀旧服整出一个庞大的玩家社区,规模跟《魔兽世界》正式服的玩家社区一样大。这让我们很惊讶。我们意识到,『妈耶,我们得同时支持两个社区。我们该怎么做?』海特透露,暴雪内部有一个专门团队负责怀旧服,不过负责原有《魔兽世界》的团队也需要承担一部分怀旧服的相关工作。海特还表示,有不少玩家在同时玩怀旧服和正式服。而外媒问起玩家社区规模的具体数字时,海特拒绝透露

In today's Blizzard carnival, Blizzard officially announced the new world of Warcraft nostalgic clothing "burning expedition". But according to John hight, Blizzard's executive producer, Blizzard didn't expect the retro suits to be popular. It certainly surprised us, hait told gamespot. When we launched the retro, we were not sure if it would be an important piece. Our idea at that time was, "our core fans will really like it, so let's make one for them.". Then, the nostalgic service creates a huge player community, which is as large as the official world of Warcraft player community. It surprised us. We realized, "Mom, we have to support both communities. What should we do? "Hyatt revealed that Blizzard has a special team in charge of nostalgic clothes, but the team responsible for the original" world of Warcraft "also needs to undertake part of the work related to nostalgic clothes. Haite also said that there are a lot of players at the same time playing nostalgic clothes and formal clothes. When foreign media asked about the specific number of players' community size, Haite refused to disclose

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