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索尼申请新专利:玩家与直播观众实时互动的「帮手模式」

Sony applied for a new patent: a "helper mode" for real-time interaction between players and live viewers

2022-07-05 12:17:06来源: 游戏时光

外媒又发现了索尼申请的一个游戏软件专利,名为「帮手模式」。这项技术能让玩家和对应的直播观众进行实时互动。目前这个专利的落地形态并不明晰,看起来像是提供了一整套游戏内的机制系统,可以让不同的游戏用不同方式加以实现。例如,某些游戏可以允许他人在玩家游戏的过程中实时使用开发者功能,另一些游戏支持在线语音聊天等。这听起来有点像 Twitch 直播,而且和 Crowd Control 这样允许观众实时改变主播游戏内元素的功能非常类似。不过「帮手模式」直接内嵌于游戏内,不需要额外的直播服务。索尼之前的处理实时不良行为的「互动追踪」专利也可能与这有关。索尼可能看到了目前 Twitch 和 YouTube 直播上观众对主播的一些骚扰,并希望「帮手模式」不用面临相同的问题。不过,申请专利并不意味着这些功能就会在未来实现,这也可能

Foreign media also found a game software patent applied by Sony, called "helper mode". This technology allows players to interact with the corresponding live audience in real time. At present, the landing form of this patent is not clear. It seems to provide a complete set of mechanism system in the game, which can allow different games to be realized in different ways. For example, some games can allow others to use developer functions in real time in the process of players' games, while others support online voice chat, etc. This sounds a bit like twitch live broadcast, and is very similar to the function of crowd control, which allows viewers to change the elements in the anchor game in real time. However, the "helper mode" is directly embedded in the game, and no additional live service is required. Sony's previous "interactive tracking" patent for dealing with real-time bad behavior may also be related to this. Sony may have seen some harassment of the anchor by the audience on the current live broadcasts of twitch and Youtube, and hopes that the "helper mode" will not face the same problem. However, applying for a patent does not mean that these functions will be realized in the future, which may also

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