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《采石场惊魂》使用了为《复仇者联盟3》准备的面部捕捉技术

Quarry terrors uses facial capture techniques prepared for Avengers 3

2022-06-30 10:23:58来源: 游戏时光

据《华盛顿邮报》的报道,《采石场惊魂》的开发商 Supermassive Games 在本作中使用了新的面部捕捉技术,这项技术原本是为《复仇者联盟3:无限战争》开发的。开发商与特效工作室 Digital Domain 进行了深度合作,这家工作室为《复联3》的灭霸开发了人工智能面部捕捉系统 Masquerade,可以把面部摄像机采集到的数据转化成在电影渲染中可用的数据。为了满足《采石场惊魂》的开发需要,工作室对面部捕捉系统进行了升级。这次使用的 Masquerade 2.0 可以更精细地追踪演员的面部表情,并生成可供实时编辑和预览的文件。在拍摄现场,Digital Domain 会将所有数据传给开发商,开发人员会将数据导入游戏引擎进行审查。审查结束后,拍摄导演在第二天就能看到游戏画面的录像,并判断是否有场景需要重

According to the Washington Post, the developer of quarry thrill, supermassive games, used a new face capture technology in this work, which was originally developed for Avengers 3: Infinite War. The developer has carried out in-depth cooperation with digital domain, a special effects studio, which has developed an artificial intelligence face capture system masquerade for mieba in multiple link 3, which can convert the data collected by the face camera into data available for movie rendering. In order to meet the development needs of quarry scare, the studio upgraded the face capture system. Masquerade 2.0 used this time can more finely track the facial expressions of actors and generate files that can be edited and previewed in real time. At the shooting site, digital domain will transfer all data to the developer, who will import the data into the game engine for review. After the review, the shooting director can see the video of the game screen the next day and judge whether there is a scene that needs to be redone