新关注 > 信息聚合 > 为了让硬核射击游戏走向主流,《叛乱:沙漠风暴》做了一些有趣的尝试

为了让硬核射击游戏走向主流,《叛乱:沙漠风暴》做了一些有趣的尝试

In order to let hardcore shooting game going mainstream, "rebellion: desert storm" made some interesting attempt

2019-03-14 16:23:21来源: 触乐

1992年诞生了划时代的第一人称射击游戏《德军总部3D》,从主角布拉兹科维奇拿起鲁格手枪那一刻开始,FPS游戏就在武器装备的细节上开始向真实感贴近。在此之后的20多年间,不管是手撕恶魔的未来战士,还是沉默不语的理论物理学家,FPS在武器装备的拟真度上是下了不少功夫的。在《德军总部:新秩序》中,系列的标志性武器鲁格手枪和主角的脸一样被高清重制当多人对战模式越来越受欢迎之后,射击游戏在追求拟真度的道路上出现了分岔。以“使命召唤”系列为代表的部分游戏开始朝着快节奏对战前进,更多HUD、击中目标后出现提示的Hitmarker,还有自动恢复生命值的“喘气大法&rdqu...

In 1992, was born the epoch-making first-person shooters "German headquarters 3 d", from the protagonist braz yanukovich took ruger pistol that moment on, FPS game is in the details of the weapon and equipment to the realistic close to. After 20 years, both hands tore the future of the demon warrior, or silent theoretical physicist, FPS photorealistic degrees on weapon equipment is under a lot of kung fu. In the German headquarters: the new order, a series of signature weapon ruger pistol and protagonist's face was Gao Qingchong system after the multiplayer mode has become more and more popular, shooting game in the pursuit of the simulated appeared on the path of bifurcation. In & other; Call of duty & throughout; Series represented part of the game and start moving ahead fast rhythm against, more HUD, Hitmarker prompted after the impact, and automatic recovery HP & other Pant solution & rdqu...

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