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游戏产业发展迅速 三大游戏企业转型调整蓄势待发

The game industry is developing rapidly Three games business transformation adjust gaining momentum

2018-01-16 00:00:00来源: 人民网

据中国音数协游戏工委与伽马数据《2017年中国游戏产业报告》显示,2017年全年,中国游戏市场实际销售收入达到了空前的2036.1亿,再度领跑全球。腾讯、网易、以及三七互娱等“游戏”公司,通过对行业趋势的准确预判和迅速的转型调整,实现快速发展。 腾讯:社交用户让游戏更“值钱” 从2003年腾讯开设“QQ游戏大厅”、通过运营棋牌游戏与代理大型网游《凯旋》试水游戏业务之后,腾讯的社交用户却开始变得越来越“值钱”。微信和手机QQ的社交用户支撑起来的游戏业务成了腾讯营收的主力军。2017年Q3财报显示,腾讯实现营收268.44亿元,同比增长48%。 社交链的绑定充分挖掘出腾讯玩家的变现优...

According to the Chinese tone number of games committee and gamma ray data the Chinese game industry in 2017 report shows that all of 2017, China's game market actual sales revenue is an unprecedented 203.61 billion, leading the world again. Tencent, netease, and notoginseng mutual entertainment "game", through the accurate predictions of industry trends and rapid transformation of adjustment, to achieve rapid development. Tencent: social users to make the game more "valuable" from 2003, tencent open a "QQ games hall", through the operation board games with the proxy mmos "triumph" testing the waters after games business, tencent's social users have become more and more "valuable". Social WeChat and mobile phone QQ users supported games business has become the main force of tencent's revenue. Q3 2017 earnings, according to tencent's revenue of 26.844 billion yuan, up 48% from a year earlier. Social chain binding fully excavated tencent players realise optimal...

标签: 游戏