此前《Fami 通》杂志宣布将于 6 月 4 日新刊中公布一则“震撼业界”的消息,日本科技记者西川善司曾在直播中透露世嘉正在研究一项新的技术,今日杂志速报消息正式公开了这个技术为“雾游戏”(Fog Gaming)。 据透露消息称,该“雾游戏”其实就是对“雾计算”(Fog computing)这一想法的运用,主要用于世嘉旗下街机部门。据介绍,“雾游戏”将比“云游戏”更加先进,将日本全国的街机厅转变为云端处理器,游戏中心那些空闲的机台的 CPU 和 GPU 都将作为“处理器”进行分摊运算,使得云端游戏有着降到 1 毫秒以内的超低延迟,即使游玩高档游戏也毫不费劲,并且每家街机厅还能在非营业时间赚钱,形成良性循环。 “雾运算”概念最早在 2011 年出现,为“云运算”的延伸概念,不过与“云运算”不同,该模式中数
Previously, famitong magazine announced that it would publish a news "shocking the industry" in a new magazine on June 4. Japanese science and technology journalist, Yasushi Nishikawa, once revealed in the live broadcast that Sega is studying a new technology. Today's Express News officially announced that this technology is "fog game". According to the sources, the "fog game" is actually the application of the idea of "fog computing", which is mainly used in the arcade Department of Sega. According to reports, "fog game" will be more advanced than "cloud game", turning the Japanese arcade hall into a cloud processor, and the CPU and GPU of those idle machines in the game center will be used as "processor" for allocation calculation, which will reduce the cloud game to 1 Ultra low delay within milliseconds, even playing high-end games without any effort, and each arcade can make money in non business hours, forming a virtuous circle. The concept of "fog operation" first appeared in 2011, which is an extension of "cloud operation". However, unlike "cloud operation", the number of