新关注 > 信息聚合 > 黄花春代表:加大游戏业管控 面部识别防青少年沉迷

黄花春代表:加大游戏业管控 面部识别防青少年沉迷

Huanghua spring representative: increase the game industry control facial recognition of adolescent addiction prevention

2018-03-08 00:00:00来源: 人民网

“六年前,我们防学生翻墙出去上网吧;现在,我们防学生沉迷手机游戏。”全国人大代表、广西崇左市高级中学英语老师黄花春首次上会,带来了当下很多家长、教师的迫切愿望:加大游戏产业管控,更好地保护青少年成长。 从教18年的黄花春近些年开始为青少年沉迷手机游戏而担忧。有的学生熬夜玩手机游戏,白天上课昏昏欲睡;一到课余时间,就有学生组队玩《王者荣耀》《荒野行动》等游戏。这些现象在小学、初中和高中都普遍存在。 黄花春表示,她在与孩子们交流时发现,“限时”“实名制”等手段并不能很好地规范学生玩手机游戏的行为。“许多小学生都表示,哪怕每种游戏被限定只能玩2个小时,每天换5种游戏,一样能玩10个小时。更有学...

"Six years ago, our students over the wall out on Internet cafe; Now, we are students themselves mobile phone games." Deputy to the National People's Congress, guangxi congzuo city senior high school English teacher on huanghua spring for the first time, brought the present urgent desire of many parents and teachers: increase the game industry control, and better protect the youth. The flower in the spring of recent years teaching 18 years began to teenagers addicted to worry about the mobile phone games. Some students stay up late playing mobile phone games, sleepy in class during the day. Once in their spare time, there is a student team play "the king of glory the wilderness act" and other games. These phenomena are common in elementary school, junior high and high school. Yellow flowers in the spring, said she found when communicate with the children, "time" means "real-name system" and can't well regulate the behavior of students playing mobile phone games. "A lot of elementary school students said that even if every game is limited to play for two hours, every day in five games, the same can play 10 hours. More to learn...

标签: 游戏