新关注 > 信息聚合 > 为什么《光环 无限》实机演示的画面“看起来很差”

为什么《光环 无限》实机演示的画面“看起来很差”

Why does the real-time demo of halo infinity look so bad

2020-07-30 18:36:24来源: 游戏时光

      《光环 无限》的实机 Demo 画面想必是近日玩家讨论度最高的话题之一,看起来不明所以的“低材质”效果,光线效果不丰富,枪械宛如塑料玩具的感觉难以让人相信这会是次世代游戏画质。而作为微软第一方重头作品出现这种问题实在让很多人感到疑惑。游戏技术分析媒体 Digital Foundry 近日专门针对这则演示做了详尽分析,它本质上真的就那么差吗?其实情况并非想象得这么简单。      注:本文参考了 DF 文章和视频两部分内容综合而成。跃迁引擎的动态光照系统      343 Industry 自研的“跃迁”游戏引擎不仅将游戏从线性体验转向了开放世界,同时也全面转向了完整的动态光照系统。这与《光环5 守护者》已经截然

&The real demo image of "infinite aura" must be one of the most discussed topics among players recently. It seems that the "low material" effect is unclear, the lighting effect is not rich, and the feeling of guns like plastic toys is hard to be trusted. This will be the next generation of game picture quality. As the first party of Microsoft, this kind of problem makes many people feel confused. Digital foundry, the game technology analysis media, recently made a detailed analysis of this demo. Is it really that bad in nature? In fact, the situation is not so simple as imagined. &Note: This paper refers to DF article and video. The dynamic lighting system of transition engine & amp; nbsp; & amp; nbsp; & amp; nbsp; 343 industry's self-developed "leap" game engine not only turns the game from linear experience to the open world, but also comprehensively turns to the complete dynamic lighting system. This is quite the same as halo 5 guardian