Moon Studios联合创始人兼首席工程师根纳季·克罗尔解释说,在工作室名称中,“月亮”并不是一个被用来反映《精灵与萤火意志》视觉效果和空灵氛围的神秘单词。事实上,它来源于前美国总统约翰·肯尼迪在1962年的一场标志性演讲,当时肯尼迪说:“我们之所以选择登月和做其他事情,并非因为它们很容易,而是因为它们很难。” ■ 事出偶然 自从《精灵与森林》(即《奥日与黑暗森林》)2015年问世以来,“精灵”这个系列走过了一段漫长而艰难的旅程。虽然《精灵与森林》发售后迅速受到全世界玩家热爱,但其诞生非常偶然。受《地狱边境》《时空幻境》等游戏的启发,克罗尔和团队里的其他成员意识到一场“独立游戏革命&rdquo
Gennady & amp; middot; Kroll, co-founder and chief engineer of moon studios, explained that & amp; quot; moon & amp; quot; in the name of the studio is not a mysterious word used to reflect the visual effects and ethereal atmosphere of elves and fireflies will. In fact, it came from a landmark speech by former US President John F. Kennedy in 1962, when he said: & lt; we chose to go to the moon and do other things not because they were easy, but because they were difficult. ”