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世纪华通加入三家国家级协会 夯实内容产业生态圈

Century huatong join three national association cement content industry ecosystem

2017-11-06 00:00:00来源: 人民网

世纪华通(股票代码002602)3日宣布,将同时加入三家国家级互联网行业协会,通过精准战略布局弥补起步较晚的缺陷。这三家协会分别为中国音像与数字出版协会(加入理事单位)、中国文化娱乐行业协会(加入理事单位)和中国互联网协会(加入会员单位)。 错过游戏行业巅峰十年,世纪华通厚积薄发 为什么说2001年代表了中国网络游戏的“元年”?那一年,盛大游戏引进“传奇”风靡全国,网易正式成立在线游戏事业部,通过自研端游及代理游戏产品开始起步。2003年腾讯通过建立QQ游戏平台开展游戏业务,此后的近十年,游戏产业都处于高速发展的状态。 那个时代,成长起来一批以盛大游戏为代表的大型网络游戏公司,他们...

Century huatong (stock code: 002602) 3, announced that will add three state-level Internet industry association at the same time, through accurate strategy layout make up the defects of a late start. Respectively the three association China audio-visual and digital publishing association (council member), China's cultural entertainment industry association (council member) and Internet society of China (join member units). Miss the game industry top ten years, century huatong well-grounded Why do you say 2001 represents the "first year" of China's online game? That year, shanda swept the country introduced the "legend", netease was formally established online gaming division, through the research side and got started acting game products. Tencent in 2003 through the establishment of the QQ game platform to develop games business, after nearly 10 years, the game industry is in a state of rapid development. At that time, grow up a batch of represented by shanda games of large network game company, they...