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顽皮狗:我们对新作的态度完全开放,不一定是第三人称

Naughty dog: we fully opened to a new attitude, is not necessarily the third person

2018-02-22 11:50:11来源: 游戏时光

在今天举办于拉斯维加斯的D.I.C.E.峰会上,《最后生还者 第二幕》创意总监Neil Druckmann谈到顽皮狗对于他们接下来的游戏持非常开放的态度,欢迎各种可能性。Neil DruckmannDruckmann表示,他最喜欢的游戏中有许多都是第三人称视角的,因为游戏角色直接出现在屏幕上将更利于玩家识别,但叙述类的游戏仍然可以用第一人称完成,并且在一些作品中这样的效果非常好。当开始着手《最后生还者》的开发工作时,团队对应该采用第一人称还是第三人称、是单人游戏还是多人游戏展开了头脑风暴。最终他们决定采用第三人称,并设计了一个更近的镜头来增强临场感。这既可以提供更接近于“第一人称的体验”,同时...

D.I.C.E. summit held in today in Las Vegas, the second scene of the last survivor, the creative director Neil Druckmann talks about naughty dog they be very open about the next game, welcome all sorts of possibilities. Neil DruckmannDruckmann, said many of his favourite game is the third person, because the game role will appear on the screen for the player to identify directly, but the narrative games can still use the first person to complete, and the effect is very good in some works. When to start the development work of the journal last survivors, the team should use the first person or the third person, is a single-player or multiplayer games for brainstorming. In the end, they decided to adopt the third person, and designed a closer shot to enhance telepresence. This can not only provide more close to the experience of "first person", at the same time...