新关注 > 信息聚合 > 《狂怒2》开放世界将无缝衔接 避免重蹈初代覆辙

《狂怒2》开放世界将无缝衔接 避免重蹈初代覆辙

"Rage 2" open world will be seamless Avoid repeating mistakes earlier generations

2018-07-11 00:00:00来源: 人民网

初代《狂怒》曾经被大家寄予厚望,他是约翰·卡马克和Id Software多年来的第一款新游戏。然而《狂怒》的表现并不如预期,整个游戏让人感到太过空洞,它的野心超越了工作室的能力。 但是如今Id Software重新将这个系列带入了大家的视野。谈到新游戏和初代游戏有什么不同时,续作的制作人Tim Willits承认,初代游戏并未接受和实现它所承诺的新兴的游戏玩法,很大程度上是由于它的开放世界里的各个行动是被分隔开的,这导致了游戏呈现出了两种不同的游戏风格,彼此之间是不相关的。 然而在《狂怒2》中,这就不再是问题了。这要归功于新主机所提供的技术。《狂怒2》中,游戏将不会有载入画面,“游戏...

Early generation of "fury" was once everyone had high hopes, he is John carmack and Id Software's first new game for many years. "Rage" performance is not as expected, however, the game let a person feel too empty, its ambitions beyond the capability of the studio. But now Id Software to this series into everyone's vision. Talked about new games and what's not at the same time, the original game sequel producer Tim Willits admitted that original game did not accept and implement it promised new gameplay, largely due to its open in the world on every action is separated, this led to the game presents two kinds of different style, is not related to each other. In a rage 2, however, it is no longer a problem. Thanks to the technology provided by the new host. "The rage 2," the game there will be no splash screen, "the game...