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东品游戏CEO强强:细分领域的主流化

Eastern goods game CEO showdown: mainstream in the field of segmentation

2017-08-03 14:35:28来源: 任玩堂

7月27日晚,东品游戏&海外精品(独立)游戏之夜酒会在上海举办,会上,东品游戏CEO强强为到场嘉宾就细分领域的主流化为主题,发表了演讲。以下是演讲内容:今天是这六七年来,我最激动的时刻。东品游戏成立于2010年9月1日,在这七年中,我们一路走来发行了很多的游戏。今天画展展出的游戏,可以说代表着我们东品游戏这些年的成果。我们对游戏的认知不仅仅是商业上的成功,同时也是对艺术的追求。在过去的七年当中,最初的两年我们是把200多款的中国独立游戏发行到了世界各地,而在后面的五年时间中,我们是把海外70多款的精品游戏引入到了国内。在这七年的时间里,我们见证了中国独立游戏第一波热潮的兴起与第一波热...

July 27 evening, east games & # 038; Overseas boutique (independent) game night banquet held in Shanghai, in the meeting, east products for the group CEO advance in the game is the mainstream of the niche into the theme, made a speech. The following is a speech: today is the 67, I the most exciting moment. Eastern goods game, founded in 2010, on September 1 in the seven years, we walked all the way released a lot of games. On display at the exhibition game today, arguably represents the findings of our east product games over the years. Our understanding of the game is not only a commercial success, but also the pursuit of art. For the past seven years, the first two years we are more than 200 Chinese independent game issued to all over the world, and in the back of the five years, we are introduce the overseas more than 70 high-quality goods game at home. In the seven years, we have witnessed the rise of the Chinese independent games first wave and the first wave of hot...

标签: 游戏