《塞尔达传说:旷野之息》给我带来的快乐之一,是让我和我七岁的儿子有了新的互动。他沉浸在这款游戏里,与我分享他在游戏里的探索发现和成就。就算我好不容易从他手中抢过手柄来玩,他也会凑到我身边来给我支招。《旷野之息》就像一个游乐园,我和孩子乐在其中,享受彼此的陪伴。这个游乐园也同样适合孩子独自探索,学到许多与真实世界相通的知识。许多游戏都可以让人从中有所学习,《旷野之息》当然不是唯一一个。从叙事冒险到主视角射击游戏,各种游戏都给我们提供了很多有用的经验,有关我们自己的、有关我们的生活的。但作为任天堂“探索与冒险”这一使命的传承之作,《旷野之息》这部作品的丰富内涵让它在寓教于乐这一方向走在了众多游戏的...
The legend of zelda: rate of the desert "one bring me happiness, is to let my seven year old son and I have a new interaction. He was immersed in the game, and I share his discovery and achievement in the game. Even if I had a difficult out of his hand grabbed the handle to play, he will also gather together to my side to give me the action. The interest of the wilderness like an amusement park, my child and I enjoy it, enjoying each other's company. This amusement park is also suitable for kids alone explore, learn many knowledge with the real world. Many games can make people to learn something from them "the breath of the desert", of course, is not the only one. From the perspective of narrative adventures to the main shooting game, all kinds of games are all provide us with much useful experience, about ourselves, about our life. But as a nintendo "exploration and adventure" the mission of inheritance and the breath of the desert rich connotation of this work to make it in fun this direction in a number of games...