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《游戏·人》2020年第二季登场!

"Game · man" will appear in the second season of 2020!

2020-08-23 14:00:34来源: 游戏时光

本期看点一览购买链接可点这里●Epic的浮沉都与其息息相关“虚幻”而真实的发展史●或许是最被低估的SIE第二方伙伴?Sucker Punch:实大于名的另类工作室●想有资格播片,也得先掌握这门学问台上一分钟的背后——预告片剪辑师眼中的优秀游戏预告片●游戏之外的真实历史对马风云始末——元日战争简史●这位老牌SLG开发者仍在不屈前行荣耀与争议相伴的三十载匠心——“《火纹》之父”加贺昭三及其作品回顾●深度游戏讨论三连弹人性是否需要永恒?来自From Software的寓言故事个人英雄主义的最后归途——游戏“教会”我们的潜艇作战探究《最后生还者 第二部》叙事机制的成就与败笔内文欣赏●本期目录●传世之书“虚幻”而真实的发展史●工作室物语Sucker Punch:实大于名的另类工作室●周游列闻台上一分钟的背后——预告片剪辑

The ups and downs of epic are closely related to its "illusory" and real development history ● perhaps the most undervalued second party partner of SIE? Sucker To be qualified to broadcast films, you have to master the knowledge behind the stage for one minute -- excellent game trailer in the eyes of trailer editors ● real history beyond the game to Ma Fengyun -- a brief history of the war between January and Japan Review of "father" Jiahe zhaosan and his works? Fable from software: the final way of personal heroism -- the game "teaches" our submarine operations; exploring the achievements and failures of the narrative mechanism of the last survivor II Punch: an alternative studio with more than name

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