不知不觉,《御姐玫瑰》系列离 2004 年初次在 PS2 平台登场,已经过去 16 年,也算称得上日厂老牌 3D 动作系列之一了。这 16 年里,系列陆陆续续登上了主机、掌机、手机等平台,共计推出了 12 款产品。 在我眼里这系列一直以来都是靠擦边球卖肉、美女砍僵尸这种噱头撑起场面的普通无双游戏。再加上不对胃口的油腻画风,已经被做烂的僵尸题材,该系列我是一作都没有玩过。 但事实证明,自以为是与刻板印象可能是每个玩家都需要警惕的。在实际上手之后,我才发现《御姐玫瑰 起源》完全不符合我对它的“预期”。 这游戏根本就不够涩!除了暴露的衣装,整个游戏流程中几乎没有任何福利设定。比起某些绅士游戏来说,这擦边球也打得太边缘了。(不是) 这游戏根本就不无双!什么样的割草才会让我在最低难度被杂兵弄死五次啊。如果是高
Unknowingly, it has been 16 years since the series was first launched on the PS2 platform in 2004, and it can be regarded as one of the old 3D action series of Japanese factory. In the past 16 years, the series has been continuously launched on the platforms of mainframe, handset and mobile phone, with a total of 12 products launched. In my eyes, this series has always been an ordinary matchless game which relies on the gimmick of selling meat by the edge ball and chopping zombies by beauties. In addition to the greasy painting style which is not to my appetite, and the zombie theme that has been done rotten, I have never played a single work in this series. But it turns out that egotism and stereotypes may be something every player needs to be wary of. In practice, I found that "the origin of the rose" is not in line with my "expectations". This game is not astringent enough at all! Except for the exposed clothes, there are almost no welfare settings in the whole process of the game. Compared with some gentleman's games, the edge ball is too marginal. (no) the game is no match at all! What kind of mowing will make me be killed five times in the lowest difficulty. If it's high