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《火箭联盟》开发商:在XSX上支持120帧比PS5容易

Rocket alliance developer: it's easier to support 120 frames on xsx than ps5

2020-11-21 13:20:17来源: 游戏时光

《火箭联盟》开发商 Psyonix 表示,为该游戏的 Xbox Series 版增加 120 FPS 只需一个“小补丁”,但 PS5 版则需要进行“完全原生移植”。因为 Psyonix 更专注于游戏本身的内容,因此 PS5 版可能不会有这项功能。开发商发言人对 Eurogamer 这样说到:在 Xbox Series X|S 上启用 120Hz 是一个小补丁,但在 PS5 上启用它需要完整的原生移植,这是因为其向下兼容性实现的方式。不幸的是,由于我们的注意力在其他地方,所以不可能(做原生移植)。Series X 版本的《火箭联盟》将有一个性能模式,分辨率为 2688x1512,120 帧,有 HDR,Series S 版降为 1344x756。但 PS5 版只能通过棋盘渲染运行在 4K 60 帧。类似的情况已

Psyonix, the developer of rocket alliance, said that adding 120 FPs to the Xbox series version of the game only needs a "small patch", but the ps5 version needs a "full native port". Because psyonix is more focused on the content of the game itself, the ps5 version may not have this feature. A developer spokesman told eurogamer that enabling 120Hz on the Xbox series x|s is a small patch, but enabling it on the ps5 requires a full native migration because of the way it is implemented for downward compatibility. Unfortunately, because our attention is elsewhere, it's impossible. Series X version of "rocket alliance" will have a performance mode, resolution of 2688x1512120 frames, HDR, series s version down to 1344x756. But ps5 version can only run on 4K 60 through chessboard rendering

标签: PS