新关注 > 信息聚合 > 《核心危机 重聚》剧情不会改动,主题曲仍是《Why》

《核心危机 重聚》剧情不会改动,主题曲仍是《Why》

The plot of "reunion of core crisis" will not change, and the theme song is still "why"

2022-07-08 00:37:13来源: 游戏时光

日媒 Fami 通采访了北濑佳范、野村哲也、伊藤万里子,确认了关于《最终幻想7 重生》以及《最终幻想7 核心危机 重聚》的一系列情报。以下是关于《最终幻想7 核心危机 重聚》的相关信息汇总(为表述简洁,下文所有系列作品名称均省略「最终幻想7」):《核心危机 重聚》由 SE 与东星软件合作开发,PSP 版原作负责过场动画的开发者也参与了开发《核心危机 重聚》剧情不会有改动《核心危机 重聚》基于虚幻引擎 4 开发,从 UI、效果到角色、怪物都提升到《重制版》的水平,但因为还是基于 PSP 版开发,剧情也没有改动,所以不能叫「重制版」,而是基于「重制」和「复刻」之间破坏剑确实为了跟《重制版》保持一致性调整了设计,而没有采用 PSP 原作跟随《降临之子》的设计战斗节奏更接近《重制版》,还因此调整了D.M.W(老虎机)系

Japanese media fami Tong interviewed kitase Jiafan, Nomura Zheya and ITO wanriko, and confirmed a series of intelligence about final fantasy 7 rebirth and Final Fantasy 7 core crisis reunion. The following is a summary of relevant information about "Final Fantasy 7 core crisis reunion" (for simplicity, the names of all series of works below omit "Final Fantasy 7"): "core crisis reunion" was jointly developed by Se and Dongxing software, and the developer of the original PSP version in charge of cut-off animation also participated in the development of the plot of "core crisis reunion", which will not be changed. The "core crisis reunion" is developed based on fantasy engine 4, from UI The effect is that the characters and monsters have been raised to the level of remaking, but because they are still developed based on the PSP version, and the plot has not been changed, they cannot be called "remaking", but based on the destruction of the sword between "remaking" and "remaking". Indeed, in order to maintain consistency with remaking, the design has been adjusted, instead of using the original PSP to follow the design of the coming son, and the battle rhythm is closer to remaking, Therefore, the d.m.w (slot machine) series has been adjusted