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2017年电竞产业报告:LOL月活1亿 每名吃鸡玩家背后有15名观众

In 2017 the gaming industry report: LOL 100 million per month living behind the famous chicken game player 15 spectators

2017-12-15 00:00:00来源: 人民网

日前,数据研究机构SuperData发布了2017年的电竞产业报告,报告显示,2017年全球电竞产业产值已经达到15亿美元,约合人民币99亿元。其中投资与赞助广告占产值份额大头,分别达到50%和35%,电竞奖金池意外只占6%,实物商品和门票收入、以及电竞博彩与赛事收入,分别只占到整体份额的5%。 同时SuperData预测,到2020年全球电竞产业产值将达到23亿美元,约合人民币151亿元人民币。 《英雄联盟》月活1亿,DOTA 2奖金最高 《守望先锋》美国粉丝最爱,《绝地求生》玩家观众1:15 热门电竞游戏方面,SuperData称《英雄联盟》拥有更多玩家而DOTA...

The day before, the data research firm SuperData released the 2017 gaming industry report, report shows that in 2017 the global gaming industry output value has reached 1 billion 500 million dollars, about 9 billion 900 million yuan. The investment and sponsorship advertising accounted for a big share, reached 50% and 35% respectively, the gaming prize pool accident accounted for only 6% of physical goods and ticket sales, and gaming and gambling games revenue, respectively accounted for 5%. At the same time, SuperData predicts that by 2020 the global gaming industry output will reach $2 billion 300 million, or about RMB 15 billion 100 million yuan. "Hero alliance" live 100 million months, DOTA 2 the highest prize "watch American pioneer" fan favorite, "Jedi survival" audience 1:15 popular gaming game game player, SuperData called "hero alliance" has more game player and DOTA...

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