《英雄联盟》符文和天赋系统存在问题。这是两个复杂又难以平衡的系统,既没有给大家足够的自由度去个性化自己的游戏风格也无法在英雄选择阶段根据局势随机应变。最近,官方将符文和天赋合并为一个游戏准备系统。 合二为一化繁为简 重铸一个更好的符文系统意味着将此系统蕴含的能量浓缩到更少的选择当中,这样每个符文的选择都更为重要。目前的符文和天赋系统当中,大概有60个不同的插槽,但是其中能对你英雄表现有显著影响的却屈指可数。大部分的插槽都用来装备你觉得“必需”的属性,像是攻击速度,护甲和魔法抗性这种。这使得很多符文/天赋的选择变成了一种负累而不是抉择。此外,将这些威力分散到这么多零碎的部分中,使得官方无法...
"Hero alliance" talent runes system has a problem. It is a complex and difficult to balance the two systems, neither give you enough freedom to personalize their own styles of play can't according to the situation on the hero selection stage. Recently, the official will runes talent combined system for a game. One change numerous for brief Recasting a better rune system means that will be the energy contained in the system to concentrate less choice, the choice of each rune is more important. The runes of talent system, there are about 60 different slot, but the performance for your hero has a significant impact on a handful. Most of the slot is used for equipment do you think of "necessary" properties, such as attack speed, armor and magic resist this. This makes the choice of many runes/talent has become a burden rather than choice. In addition, the power to so many bits and pieces of section, prevented the official...