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电竞可推动游戏消费 44%美国玩家看直播

E-sports game can promote consumption 44% players live in the United States

2016-04-07 12:12:05来源: 新浪

在一款游戏中,绝大多数时候,玩家的参与度和留存率都是成正比的,而且高参与度的游戏推动玩家消费的可能性更大,特别是电竞游戏。最近,NPD在报告中表示,美国44%的玩家过去半年都看过赛事或者游戏直播,而且电竞玩家在游戏中消费的可能性更大。 在NPD集团发布的最新报告《电竞赛事和游戏直播》...

In a game, most of the time, the player's engagement and retention rate is proportional to the, and promote the possibility of players consumption high participation of the game more, especially the e-sports games. Recently, NPD said in the report, 44% of us over the past six months have seen event or game live, and the possibility of e-sports players in the game of consumption is bigger. In the NPD group released the latest report of the tournament and the game is live...