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华纳兄弟成功为《中土世界》的「复仇系统」申请专利

Warner Brothers successfully applied for a patent for the revenge system of Middle Earth

2021-02-06 16:28:36来源: 游戏时光

华纳兄弟互动娱乐近日成功为旗下两款游戏,《中土战争:暗影魔多》及续作《中土战争:战争之影》中的「复仇系统」申请到专利。该系统的特点为:某个派系的 NPC 会记住玩家的行为并对此做出反应,且他们的反应会进一步影响派系内其他 NPC 的行动。一言蔽之,一个显著的例子是,你杀死兽人和兽人杀死你都会对后续游戏世界和玩法产生影响。美国专利商标局的官方公告中写明,华纳兄弟互动娱乐申请的专利名为“电子游戏中角色、军队、族群的复仇系统”。该项目将于 2 月 23 日起生效,专利有效期至 2035 年。华纳兄弟从 2015 年开始就为此申请专利,但被多次驳回,理由为该系统与其他已申请的专利相似点太多,但这都已经成为了过去式。专利生效前暂且不论,2 月 23 日后,如果有开发者希望制作一个与专利描述极为相似的复仇系统(或者是足以被

Warner Bros. interactive entertainment has recently applied for patents for two of its games, the "Middle Earth War: shadow of Mordor" and the "revenge system" in the sequel "Middle Earth War: shadow of war". The feature of the system is that the NPCs of one faction will remember the behavior of the players and react to it, and their reactions will further affect the actions of other NPCs in the faction. In a word, a remarkable example is that killing an orc or killing you by an orc will have an impact on the subsequent game world and play. According to the official announcement of the U.S. patent and Trademark Office, the patent applied for by Warner Bros. interactive entertainment is "revenge system of characters, troops and ethnic groups in video games". The project will take effect on February 23 and the patent will be valid until 2035. Warner Bros. has applied for a patent for this since 2015, but it has been rejected for many times, because the system has too many similarities with other applied patents, but it has become a thing of the past. No matter before the patent goes into effect, after February 23, if a developer wants to make a revenge system that is very similar to the description of the patent (or enough to be used)