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恐怖游戏机制设计:如何创造紧张感?

Terror game mechanism design: how to create tension?

2017-02-04 00:48:22来源: 新浪

紧张、压力和悬念,好比是恐怖游戏的“面包”和“黄油”。最好的恐怖游戏总是慢慢地收紧紧张的线圈,然后在不完整的瞬间爆发中释放它。在某种程度上,这是参与感的极致:玩家如此着迷于游戏体验,以至于使自己的身...

Tension, pressure and suspense, such as a terrorist "bread" and "butter" of the game. The best horror game always slowly tightening tension coil, and then release it in the incomplete once. To some extent, which is engaged in the extreme: players so obsessed with gaming experience that make your body...

标签: 游戏