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《#COMPASS战斗天赋解析系统》:竖屏团战的MOBA手游体验如何?

Chen compass combat talent analysis system: what's the MoBa experience of vertical Regiment Battle?

2019-11-05 19:00:50来源: 触乐

《#COMPASS战斗天赋解析系统》(以下简称《#COMPASS》),是一款由NHN PlayArt和DWANGO共同研发、心动网络发行的二次元MOBA多人即时对战游戏。在这款游戏里,玩家不需要积累资源,在开局便可以投身于激烈的据点争夺战之中。《#COMPASS》中还具有养成要素,游戏试图将MOBA游戏的内核和休闲养成的玩法结合起来,并且在平衡这些内容的权重上做得还不错。■ 易上手的“非典型”MOBA游戏很难用现有的游戏类型来概括《#COMPASS》。从核心玩法上看,它的确具备传统MOBA类游戏的要素:每一局游戏里,6名玩家各自控制1名英雄,他们被分为人数相等的2支队伍...

"Compass combat talent analysis system" (hereinafter referred to as "compass") is a two-dimensional MoBa multiplayer real-time battle game jointly developed by NHN playart and dwango and released by cardio network. In this game, players don't need to accumulate resources, they can join in the fierce battle of strongholds at the beginning. "Chen compass" also has cultivation elements. The game tries to combine the core of MoBa game with the method of leisure cultivation, and does well in balancing the weight of these contents. ■ it is difficult to generalize "compass" with the existing game types in the easy-to-use "atypical" MoBa games. From the perspective of core playing method, it does have the elements of traditional MoBa Games: in each game, six players control one hero, and they are divided into two equal teams

标签: 手游