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欧美独立游戏开发者超负荷工作已成常态

Europe indie game developers work overload has become normal

2015-08-25 04:11:56来源: 新浪

对独立游戏人来说,连续的长时间工作是常态,但过长时间的加班有可能导致开发者身体被拖垮,跨平台口碑佳作《孤独的托马斯》创作者迈克·比谢尔(Mike Bithell)就有过这样的经历。 《孤独的托马斯》改变了迈克的人生,让他得以全职开发游戏,但在那款游戏获得成功大约12个月后,他却被送进...

for independent game people, long continuous working time is the norm, but long time of overtime may lead developer body to be worn down, cross platform reputation masterpiece "lonely Thomas" creator Mike, biser (Mike Bithell) would have had such experiences. "Lonely Thomas" changed the life of Mike, so he was able to develop the game, but the game was successful in about 12 months, he was sent to...

标签: 游戏