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左手小叮当,右手种地忙,《哆啦A梦 牧场物语》真香

Dingdang left hand, busy planting right hand, "Dola A Dream Ranch Tale" really fragrant

2019-05-23 12:49:33来源: 游戏时光

上一次我认真玩《牧场物语》,还要追溯到 GBA 时代的《牧场物语 矿石镇的伙伴们》,2D 的简约画风就算放到现在也很舒适,易上手的牧场经营要素,清新的音乐都足以让它成为我心中的神作之一。从 NDS 时代开始,我再没怎么玩过《牧场物语》系列,这其中主要是个人原因:我不喜欢 NDS 和 3DS 平台《牧场物语》游戏的画风,机能的限制导致人物的 3D 造型并不好看,或许 2D 的世界更适合我。与其选择粗糙的 3D,我反倒更喜欢《星露谷物语》这种反传统的复古画风经营游戏。除了“旷野之息”,我在 Switch 上花费时间最久的就是在星露谷种地(泡姑娘)。等到《哆啦A梦 牧场物语》公布时,第一眼我就被游戏...

The last time I seriously played "Grassland Tales" and traced back to "Partners of Grassland Tales and Mineral Town" in the GBA era, 2D simple painting style is comfortable even now, easy-to-use elements of pasture management, fresh music are enough to make it one of my God works. Since the NDS era, I haven't played the Ranch Tales series very much, which is mainly for personal reasons: I don't like the style of NDS and 3DS Platform Ranch Tales game, the function limitation leads to the character's 3D shape is not good, maybe the 2D world is more suitable for me. Instead of choosing rough 3D, I prefer Star Dew Cereals, an anti-traditional Vintage painting style business game. Apart from the "breath of the wilderness", the longest time I spent on Switch was planting in Star Dew Valley. When "Doraemon A Dream Ranch Story" was published, I was playing at first sight.