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太空狼人杀《Among Us》原计划在2019年停止更新

The original plan of killing "among us" by space werewolves was to stop updating in 2019

2022-08-01 10:45:28来源: 游戏时光

Innersloth 工作室联合创始人马库斯·布罗曼德 (Marcus Bromander)近日在采访中表示,他们原计划在 2019 年停止更新《Among Us》,但游戏的高人气让他们改变了主意。《Among Us》在 2018 年发售,但游戏在 2019 年时玩家数量便开始下降,团队也觉得这款游戏差不多到头了,于是在 19 年初的大更新后工作室便开始构思新游戏。他们在 19 年制作了不少游戏的创意原型,并且开发进展顺利。但 2020 年《Among Us》突然爆火,工作室决定放下手里的工作,专心耕耘这个 IP。他们曾打算趁着热潮还未消退,抓紧制作《Among Us 2》,但团队成员觉得与其推出新作,不如好好更新这款每个人都在玩的游戏,于是《Among Us 2》仅在构思阶段就被工作室放弃了。来源:

Marcus bromander, co-founder of innersroth studio, said in an interview recently that they originally planned to stop updating "among us" in 2019, but the popularity of the game changed their mind. "Among us" was released in 2018, but the game was launched in & nbsp; In 2019, the number of players began to decline, and the team also felt that this game was almost over, so after the big update in early 19, the studio began to conceive new games. They have made many creative prototypes of games in 19 years, and the development is progressing smoothly. But in 2020, "among us" suddenly burst into flames, and the studio decided to put down its work and concentrate on cultivating this IP. They had planned to take advantage of the upsurge to make "strong US 2" as soon as possible, but team members felt that instead of launching a new work, it was better to update the game everyone was playing, so "strong US 2" was abandoned by the studio only at the conception stage. Source: