新关注 > 信息聚合 > Take-Two谈课金元素:不会把游戏弄得像收费站

Take-Two谈课金元素:不会把游戏弄得像收费站

Take two talk about the lesson gold element: it will not make the game like a toll station

2019-11-08 09:51:47来源: 游戏时光

作为 Rockstar 和 2K 的母公司,Take-Two 已经通过多款游戏的微交易内容赚得盆满钵满。据 GameSpot 报道,在最近一个季度,该公司通过所谓的「周期性用户消费」(recurrent consumer spending)吸金超过 3 亿美元。在早前的业绩电话会议上,Take-Two CEO 斯特劳斯 · 泽尔尼克(Strauss Zelnick)多次重申「周期性用户消费」将被纳入公司未来大部分游戏中。 Take-Two CEO 斯特劳斯 · 泽尔尼克 对于这个颇有争议的商业战略,泽尔尼克近日接受了外媒采访,谈及了该战略的细节。泽尔尼克表示,...

As the parent company of Rockstar and 2K, take two has made a lot of money through the micro trading content of various games. In the latest quarter, gamespot reported, the company has spent more than $300 million on so-called "recurring consumer spending.". In an earlier performance conference call, take two CEO Strauss Zelnick repeatedly reiterated that "cyclical user consumption" will be included in most of the company's future games. &Strauss zelnik, CEO of take two, recently interviewed foreign media about the controversial business strategy and talked about the details of the strategy. Zernick said

标签: 游戏