新关注 > 信息聚合 > 设计师谈炉石:冒险模式是如何被创造出来的

设计师谈炉石:冒险模式是如何被创造出来的

Designers on the hearth: Adventure mode is to be created by the

2015-04-26 16:26:33来源: 4399

在完成了炉石传说“纳克萨玛斯的诅咒”之后,Ben Brode和他的同事们开始思考,下一步究竟该做些什么。他们想到了“熔火之心”,这一在《魔兽世界》十周年时重新回归的副本。但问题是这一副本太短了,只有9个Boss不可能让玩家满意。 于是他们将目光放得更远一些,想到如果不仅仅集中于熔火之心...

after the completion of the hearthstone legend "Curse", J Sarmas, Ben Brode and his colleagues began to think, the next step is to do what. They think of a "molten core", the "back in Moshou Shijie" ten anniversary of the copy. But the problem is that a copy is too short, only 9 Boss can't let game player satisfaction. So they will look farther afield, think if not only concentrated in the molten core...