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制作游戏的游戏:创作乐趣的乐趣

Making games: the fun of creating fun

2020-03-12 08:00:00来源: 游戏时光

  近日在网络上出现了一大批“重制”版游戏,它们的制作粗糙,但玩家纷纷高呼“有内味儿了”。不明就里的人或许会好奇怎么一时间冒出了这么多官方从未公布的“重制”,而那些憋了一肚子鬼主意的人们则开始欢呼雀跃自己的又一个春天要来了。这一切的背后,是一款叫做《Dreams》的游戏发售了。  《Dreams》的制作公司是 Media Molecule,这家公司之前的作品正是索尼品牌的创意担当:《小小大星球》系列。《小小大星球》作为一款横版动作冒险游戏,允许玩家通过高度定制游戏主角“麻布仔”来创造属于自己的游戏角色,给予了玩家极为便利的方法编辑属于自己的关卡,并允许玩家将其分享给他人游玩。《Dreams》完美继承了前作的优点,让玩家在更加自由的全 3D 环境下继续自己的创作之旅。  伴随着一个个自制关卡诞生,一个低调但生命力

Recently, a large number of "remade" versions of games have appeared on the Internet. Their production is rough, but players have called out "have internal taste". Those who don't know why there are so many "remakes" that have never been officially announced at a time, while those who hold back their ghost ideas are cheering that another spring is coming. Behind all this, a game called dreams has been released. The production company of dreams is media molecule, and its previous works are the creative undertaking of Sony brand: the little big planet series. As a horizontal version of action adventure game, "little big planet" allows players to create their own game characters by highly customizing the protagonist "Ma Bu Zai". It gives players a very convenient way to edit their own levels and allow them to share them with others. "Dreams" perfectly inherits the advantages of previous works, allowing players to continue their creative journey in a more free full 3D environment. With the birth of a self-made level, a low-key but vitality

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