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仅用时36小时,《钢铁收割》众筹即告成功

Only 36 hours, the "iron harvest" a raise is successful

2018-03-17 10:49:59来源: 游戏时光

不知道各位还记不记得我们之前曾介绍过的一款“柴油朋克”(Dieselpunk)风格的 RTS 游戏,《钢铁收割》。本作的开发商 King Art Games 在不久前宣布,游戏在 Kickstarter 发起众筹的36小时内就达成了45万美元的众筹目标。《钢铁收割》设定在架空的1920年,故事围绕农业国波兰尼亚和其周围的两个强国萨克森帝国和罗斯威特展开,影射了1920年的波苏战争。在这个架空世界中,普通步兵依然是常见的单位,我们也能看到以蒸汽为动力的机器人以碾压之态席卷步兵群,但这并不意味着普通步兵是可以随意消耗的单位,游戏中的所有单位都可以升级以及治愈/修复,因此相比生产新的单位,...

Don't know if you remember before we had introduced a "diesel punk" (Dieselpunk) style of RTS games, "iron harvest". This developer & have spent King Art Games recently announced, the game on Kickstarter launched the raise of 36 hours we reached $450000 in the raise goal. The set "iron harvest" in overhead, 1920 stories surrounding agricultural country Poland, and the surrounding two powers Saxony empire and Ross Witt, alluding to the wave of war in 1920. In the world of the overhead, ordinary infantry is still a common unit, we can also see the robots by steam power to crush of tai sweeping infantry group, but this does not mean that ordinary infantry is free to consume the units, all units in the game can be upgraded and healing/repair, therefore in the new production units,...

标签: 众筹