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在《对马之魂》中,玩家的马匹无法被杀死

In soul of the horse, the player's horse cannot be killed

2020-05-27 11:56:43来源: 游戏时光

  根据《对马之魂》的视频介绍,骑乘是游戏中的重要行进方式。而在近期,本作艺术与创意总监 Jason Connell 又公开了一个骑乘相关的新设定:玩家的马匹不会被杀死。  在接受 US Gamer 的专访时,Jason Connell 透露了相关信息。他表示在特定情景下,玩家的马匹可能会受到惊吓并主动逃离。玩家虽然不能立刻唤回马儿,但也不用担心马儿的安危。因为在整场游戏中,没人能够杀死这匹马。   Jason 还提到,《对马之魂》不存在所谓的狩猎系统。敌人无法杀死玩家的马匹,而玩家也无法杀死游戏中的各种小动物。与之相对,玩家可以和小动物们进行友好的互动。例如玩家能给狐狸投食,而狐狸会引导玩家前往隐藏的神龛。  《对马之魂》将于 2020 年 7 月 17 日登陆 PS4 平台。官方已经放出了一段 18 分钟

According to the video of soul of the horse, riding is an important way of moving in the game. Recently, Jason Connell, artistic and creative director of this work, has released a new riding related setting: Players' horses will not be killed. In an exclusive interview with us gamer, Jason Connell disclosed relevant information. He said that in certain situations, players' horses may be frightened and take the initiative to escape. Although players can't call back horses immediately, they don't have to worry about their safety. Because no one can kill the horse in the whole game.   

标签: 玩家