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Unity想帮助开发者更好地跨平台移植游戏

Unity wants to help developers better migrate games across platforms

2021-08-07 14:25:40来源: 游戏时光

回过头来看这几年的热门作品,多平台早已不是一件很新鲜的事。无论是单机作品还是多人联机游戏,都在尝试把自己推广给更广泛的玩家群体。这不仅仅是在说登陆多个主机平台和 PC,还有上线安卓、iOS,以及云平台。就比如上个月刚在 Switch 上线的《宝可梦大集结》,马上就会推出它的手机版本,并且支持存档共通和跨平台对战,随时随地就能来一把。在本届 ChinaJoy 期间,Unity 正式推出了“跨端移植服务”【点击此处查看详情】,希望凭借自身的经验和技术,助力开发者更好地跨平台开发游戏。没有这项服务之前,开发者不是照样在做多平台开发吗?这项服务又能带给开发者或厂商哪些便利?带着这些疑问,我去采访了 Unity 大中华区跨端移植技术负责人孙志鹏和 Unity 大中华区业务总经理肖蓓蓓,和他们聊了聊跨平台移植这回事。 U

Looking back on the popular works in recent years, multi platform is not a very new thing. Both stand-alone works and multiplayer online games are trying to promote themselves to a wider group of players. This is not only about landing on multiple host platforms and PCs, but also on Android, IOS and cloud platforms. For example, Baoke dream rally, which was launched on switch last month, will soon launch its mobile version, and supports archiving, commonality and cross platform war, so you can come anytime, anywhere. During this ChinaJoy, unity officially launched the "cross end migration service" [click here for details], hoping to help developers better develop games across platforms with their own experience and technology. Without this service, aren't developers still doing multi platform development? What convenience can this service bring to developers or manufacturers? With these questions, I interviewed sun Zhipeng, head of cross platform migration technology in unity Greater China, and Xiao Beibei, general manager of unity Greater China business, and talked about cross platform migration with them.

标签: 游戏