新关注 > 信息聚合 > 卡普空解答为什么在《怪物猎人 崛起》中要让猎人开口说话

卡普空解答为什么在《怪物猎人 崛起》中要让猎人开口说话

Kapukong answers why the hunter should speak in the rise of the monster hunter

2021-01-24 10:06:30来源: 游戏时光

近日,卡普空确认《怪物猎人 崛起》的音效总监为田中浩介,首席作曲为堀谕史。二人在接受采访时,介绍了本作中为猎人加入全程语音的原因。在《怪物猎人 崛起》中,猎人有了语音。玩家在游戏中将有多少种语音可选?只有玩过游戏才能知道知道确切的数目,但我可以保证游戏中会有足够的语音可选。游戏中的每种语音都代表了猎人的一种“个性”,玩家可能会从一名猎人的语音想象出他过着怎样的狩猎生活。游戏中给玩家提供了日语、英语、“怪猎语”可选,也包含了一个选项能让猎人像在过去的《怪物猎人》中一样,只能发出嘟囔声。玩家在游戏里还可以调整对话的频率。为什么你们决定为猎人加入语音?我们想要让猎人的声音成为玩家之间交流的工具。在过去,玩家们经常带着便携的掌机聚在一起游玩,在现实中进行交流。我们想要在现在这个不容易实现线下聚会的时期,重现玩家们当时的

Recently, kapukong confirmed that the sound director of "the rise of the monster hunter" is Hirosuke Tanaka, and the chief composer is hori Yushi. In an interview, they introduced the reason why they added the whole process voice to the hunter. In the rise of the monster hunter, the hunter has voice. How many kinds of voice will players have in the game? Only after playing the game can we know the exact number, but I can guarantee that there will be enough voice options in the game. Every voice in the game represents a kind of "personality" of a hunter. Players may imagine what kind of hunting life a hunter lives from his voice. The game provides players with Japanese, English, "strange hunting language" options, but also includes an option to let the hunter like in the past "Monster Hunter", can only make a murmur. Players can also adjust the frequency of the dialogue in the game. Why did you decide to add voice to the hunter? We want the hunter's voice to be a tool for communication between players. In the past, players often brought portable handheld together to play and communicate in reality. We want to recreate the experience of the players at this time when it is not easy to achieve offline gathering

标签: 怪物猎人