一些 Xbox Series X 的玩家发现,Infinity Ward 在没有任何通知的情况下为《使命召唤 战区》的 Xbox Series X 版加入了每秒 120 帧的运行支持。这项支持的加入非常突然,因为 Infinity Ward 并没有在游戏的最新补丁通知或是其他其他地方公布过这件事情,是玩家发现后再传播开的。经过 Digital Foundry 测试,Xbox Series X 版的《战区》基本在每秒 100 到 120 帧的区间内运行,而 PS5 版则锁定为每秒 60 帧。目前尚不清楚为何 PS5 版没有获得这一运行支持,Eurogamer 为此联系了动视和 Infinity Ward,二者目前都没有给出回应。来源:Eurogamer
Some Xbox series X players have found that Infinity Ward has added 120 frames per second running support to the Xbox series X version of call of duty theater without notice. The addition of this support is very sudden, because Infinity Ward did not announce it in the latest patch notice of the game or other places. It was discovered by the players and then spread. After digital foundry testing, the Xbox series X version of theater basically runs in the range of 100 to 120 frames per second, while the ps5 version is locked at 60 frames per second. It's not clear why the ps5 version didn't get this support. Eurogamer contacted Activision and Infinity Ward for this. Neither of them has given a response. Source: eurogamer