新关注 > 信息聚合 > 玩了一周国服版《使命召唤手游》,聊聊我的感受

玩了一周国服版《使命召唤手游》,聊聊我的感受

Played a week national service version of "call of duty Tour", talk about my feelings

2020-11-02 11:56:57来源: 游戏时光

  两个月前,《使命召唤手游》终于在国内获得了版号,此前本作在海外运营了近一年的时间,取得了傲人的成绩:游戏上线首周下载量突破 1 亿,成为同平台同类型作品中的最佳。  在 10 月 20 日,《使命召唤手游》国服在安卓平台开启了「使命终测」活动,笔者有幸和广大国内玩家一同体验了国服版本的最新内容。在连续游玩了一周后,笔者觉得说这款游戏已经接近移动平台 FPS 游戏天花板也不过分。正儿八经的 CoD  自 2003 年首部作品面世以来,《使命召唤》系列在这 17 年间已经推出了 16 款正统作品,这还没算上其他衍生游戏,每代正统作品千万级的销量让系列坐实了「世界第一 FPS 游戏」的称号。每当我们聊起《使命召唤》的特色是什么时,我就会说是好莱坞大片式的精彩剧情、刺激的快节奏多人对战,以及考验合作解谜作的僵尸模式

Two months ago, "call of duty mobile game" finally won the domestic edition. After nearly a year of overseas operation, this work has made proud achievements: the number of downloads in the first week of the game online exceeded 100 million, becoming the best of the same type of works on the same platform. On October 20, "call of duty mobile game" national service launched the "final test of mission" activity on Android platform. The author was lucky to experience the latest content of national service version with the majority of domestic players. After playing for a week, I think it's not too much to say that this game is close to the ceiling of FPS. Since the launch of the first work of the classic cod in 2003, the call of Duty series has launched 16 orthodox works in the past 17 years, not counting other derivative games. The sales volume of tens of millions of orthodox works of each generation makes the series become the "world's first FPS game". Whenever we talk about the characteristics of call of duty, I would say it's Hollywood blockbuster plot, exciting fast-paced multiplayer combat, and Zombie mode that tests cooperative puzzle solving

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