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物是人非 玩家分析魔兽世界的没落原因

Analysis of the decline of reason

2015-06-07 12:22:20来源: 多玩游戏

一、角色装等系统和成就系统。(罪魁祸首度) TBC年代并没有装等系统和成就系统,那时候开团组人不看装等成就,如果是T的话会问你的经验和血量,如果是DPS的话问你某个属性,如果是治疗的话基本不问就组。所以那时候新老玩家融洽度比较高,就拿我的经历来说,当初我的ZST一身环保装,看到有人开...

role loading system and achievement system World of Warcraft. (culprit first) TBC's did not fit system and achievements, then open delegations equipment, such as achievement, if it is t, then ask your experience and output, if is the words of DPS asks you a property. If treatment basically ignore group. So that time when the new and old players rapport is relatively high, take my experience, when I was ZST a body of environmental protection, to see someone open...

标签: 玩家 魔兽世界