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拉瑞安:玩家在《博得之门3》中的捏人更放飞一些

Larian: players are more free to pinch people in "gate of gain 3"

2020-10-10 11:02:06来源: 游戏时光

  由拉瑞安工作室开发的《博德之门3》已经在 10 月 7 日与大家见面。今日官方进行了游戏的第三次热更新,并且分享了收集到的玩家捏脸数据:官方收集到的最受玩家欢迎的捏脸  以下是拉瑞安工作室对这个捏脸造型的评论(注:翻译语气略有夸张):  嘿伙计们我们把最受欢迎的捏脸选择拼起来了。诶,啥情况啊,我们这数据分析系统咋育碧了呢?不对劲,赶紧检查一下,没出毛病啊。  Emmm...你们真是干得太漂亮了 - 成功地捏出了一个系统默认的避难所居民。朋!友!们!看看我们提供的选项!恶魔眼、恶魔犄角,甚至还有尾巴!我们失望透了!放飞大胆地去捏脸吧。我们可是在上面花了非常大的心力。  既然游戏里提供了那么多丰富的选项,大家就放手去捏。当然,归根结底大家最好还是根据自己的喜好来捏人,玩游戏的时候也更加舒心一些。啾语的捏人,幽洞

The Bode gate 3, which was developed by La rion studio, was released on October 7. Today, the government launched the third hot update of the game, and shared the data on the face pinching collected by players: the most popular pinching face collected by the government. Here's the comment of rarian studio on this face pinching shape: Hey guys, we've put together the most popular pinching options. Ah, what's the situation? What's wrong with our data analysis system? It's not right. Check it quickly. It's OK. Emmm... You've done so well - you've managed to create a system default for shelter residents. Friend! Friend! Men! Look at the options we offer! Devil's eye, devil's horn, and even tail! We are so disappointed! Let's go and pinch your face. We put a lot of effort into it. Since there are so many rich options in the game, let's go and pinch them. Of course, in the final analysis, we'd better pinch people according to their own preferences, and play games more comfortable. The pinch of chirp

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